About

My name is Martin Thomas and I’m a computer graphics enthusiast / game engine programmer / c++ ninja / game developer.

Not in the game industry yet, but hopefully soon I’ll be there 🙂

This is a personal blog about my opinion on game engine development, computer graphics and other things.

I’ve been writing a game engine called Linux Game Engine since 2010 (-ish).

You may wonder why this blog is called extremEistan. Well Extremistan is a place where anything can happen, even miraculous things. This blog is about that, it may become popular one day, and hell I may get into the game industry one day and become successful 🙂
(in other words extremistan.wordpress.com is already taken… :D)

Other article(s) around the web:

http://www.gamedev.net/page/resources/_/technical/opengl/opengl-instancing-demystified-r3226

follow me on twitter: https://twitter.com/0martint

Linux Game Engine on youtube: https://www.youtube.com/user/linuxgameengine

Stuff I wrote:

https://github.com/Yours3lf/libmymath

https://github.com/Yours3lf/linux_gl_fps

https://github.com/Yours3lf/instanced_font_rendering

https://github.com/scrawl/smaa-opengl

https://github.com/Yours3lf/gl_browser_gui

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